Set 16 Lore & Legends brings the largest Teamfight Tactics champion roster so far, with 100 units across costs 1 through 7, and a big chunk of them tied to the new Unlockables mechanic. This Teamfight Tactics (TFT) Set 16 Lore & Legends All Champions List keeps things simple. It shows every champion, their traits, and a short role tag, sorted by cost so you can quickly plan boards, verticals, and unlock targets.
All TFT Set 16 Lore & Legends Champion List

There are 100 champions in Set 16 of Teamfight Tactics. Click a link below to jump straight to a specific cost tier in our TFT Set 16 champion list.
1-Cost Champions in TFT Set 16 Lore & Legends
| Champion | Traits | Ability (name + short description) |
|---|---|---|
| Anivia | Freljord, Invoker | Frostbite: Fire an ice shard at a target, dealing magic damage that crits if the target is Chilled. |
| Blitzcrank | Zaun, Juggernaut | Static Field: Gain a short shield, then zap all nearby enemies, dealing area magic damage. |
| Briar | Noxus, Slayer, Juggernaut | Blood Frenzy: Leap to a distant enemy and enter a frenzy, gaining speed and bonus damage for a few seconds. |
| Caitlyn | Piltover, Longshot | Ace in the Hole: Fire a long-range shot that heavily damages the first enemy hit and can bounce if it kills. |
| Illaoi | Bilgewater, Bruiser | Tentacle Smash: Heal yourself, then slam a tentacle in a line, damaging all enemies it hits. |
| Jarvan IV | Demacia, Defender | Demacian Standard: Gain a shield and grant bonus attack speed to all allies for a short duration. |
| Jhin | Ionia, Gunslinger | Curtain Call: For several attacks, gain huge range and fire empowered shots, with the fourth dealing extra damage. |
| Kog’Maw | Void, Arcanist, Longshot | Caustic Spittle: Damage a target and nearby enemies while also shredding their armor and magic resist. |
| Lulu | Yordle, Arcanist | Whimsy: Blast a target with magic damage, forcing them to “dance,” then bounce damage onto another nearby enemy. |
| Qiyana | Ixtal, Slayer | Clear the Brush: Dash to a nearby hex and slash forward, dealing physical damage in a line. |
| Rumble | Yordle, Defender | Junkyard Titan: Gain a shield, then breathe flames in a cone, dealing magic damage to enemies in front. |
| Shen | Ionia, Bruiser | Stand United: Grant a shield to yourself and a nearby injured ally for a few seconds. |
| Sona | Demacia, Invoker | Power Chord: Hit nearby enemies with magic damage and heal your lowest-health ally. |
| Viego | Shadow Isles, Quickstriker | Blade of the Ruined King: Strike a target, then cause your future attacks to gain stacking bonus magic damage. |
2-Cost Champions in TFT Set 16 Lore & Legends
| Champion | Traits | Ability |
|---|---|---|
| Aphelios | Targon | Incendiary Onslaught: Starts with Infernum equipped, firing multi-target shots that shred Armor. On cast he swaps to Severum, gaining attack speed, Omnivamp, and slashing attacks that deal bonus physical damage for several hits. |
| Ashe | Freljord, Quickstriker | True Ice Arrow: Fires an arrow that hits the target and adjacent enemies for physical damage. Low-health targets are finished off with true damage, and everyone hit is Chilled, slowing their attack speed. |
| Bard | Caretaker | Traveler’s Call: Periodically spawns Journey Orbs around himself. Allies who pick them up gain attack speed, while Bard heals instead. On cast he sends stored Orbs forward, damaging enemies they hit and healing allies they pass through. |
| Cho’Gath | Void, Juggernaut | Rupture: Bursts the ground in a target area after a short delay, dealing magic damage and knocking enemies up. Hitting multiple enemies grants Cho’Gath a sizable shield, letting him frontline more safely. |
| Ekko | Zaun, Disruptor | Parallel Convergence: Throws a device at a location that detonates after a delay, dealing magic damage and stunning enemies in the zone. Then rewinds time for himself, healing a chunk of health. |
| Graves | Bilgewater, Gunslinger | Ability (Partners in Crime pair with Twisted Fate): Basic attacks fire in a cone, splashing physical damage to enemies behind his main target. His active fires an explosive shell that splits physical damage in a small area, and when paired with Twisted Fate he gains stacking attack speed for hitting marked targets. |
| Neeko | Ixtal, Arcanist, Defender | Pop Blossom: Leaps onto her target and gains a large shield for a few seconds. After a short delay she slams the ground, dealing AoE magic damage around herself and Chilling enemies hit. |
| Orianna | Piltover, Invoker | Command: Protect: Sends the Ball to her target, dealing magic damage to them and splitting extra damage to nearby units. Then she shields the two lowest-health allies for a few seconds. |
| Poppy | Demacia, Yordle, Juggernaut | Hammer Shock: Gains a shield and smashes her target for physical damage, then briefly knocks them up and repeats the hit. Bucklers fly out from the impact, sharing a portion of her shield with nearby allies. |
| Rek’Sai | Void, Vanquisher | Burrow: Dashes to the furthest enemy within range, dealing physical damage on impact. Her next three attacks cleave adjacent enemies for bonus physical damage, letting her shred backlines and clumps. |
| Sion | Noxus, Bruiser | Soul Furnace: Takedowns permanently grant Sion bonus max health. When he casts, he gains a shield based on his Health and AP; when that shield expires or breaks, it explodes to deal magic damage around him. |
| Teemo | Yordle, Longshot | Toxic Dart: Shoots the closest unpoisoned enemy for magic damage and poisons them for several seconds. Poisoned targets take additional magic damage each second, making him a great chip-damage backliner. |
| Tristana | Yordle, Gunslinger | Buster Shot: Fires a huge cannonball at the nearest enemy, dealing heavy physical damage. If the target is close enough, the shot knocks them back, briefly stunning them and disrupting frontlines. |
| Tryndamere | Freljord, Slayer | Undying Rage: Becomes enraged for a few seconds, gaining durability and replacing basic attacks with empowered strikes that deal extra physical damage. He also pierces Armor against Chilled enemies and builds up permanent Attack Damage via his Bloodsword Bond with Ashe. |
| Twisted Fate | Bilgewater, Quickstriker | Stacked Deck: Attacks deal bonus magic damage, and every third attack throws a fan of cards in a cone, dealing extra magic damage that falls off as it passes through enemies. With Partners in Crime active, he marks targets so Graves can gain stacking stats from killing them. |
| Vi | Piltover, Zaun, Defender | Relentless Force: Gains a temporary shield, then slams her target, dealing physical damage in a small area. Every third cast instead hits a wider area and knocks enemies up, giving your frontline big disruption. |
| Xin Zhao | Demacia, Ionia, Warden | Three Talon Strike: Strikes his target three times in quick succession. Each hit deals physical damage and heals Xin Zhao, and the third strike briefly stuns the enemy. |
| Yasuo | Ionia, Slayer | Sweeping Blade: Dashes through enemies and slashes, dealing physical damage to adjacent units, with double damage if only one target is hit. When paired with Yone, he blinks to Yone’s spell targets and adds extra physical damage to them. |
| Yorick | Shadow Isles, Warden | Mourning Mist: Heals based on his Souls and stats, then throws a glob of mist at the enemy who has dealt the most damage. It Chills and taxes their next cast by increasing mana cost, then explodes in an area for magic damage. |
3-Cost Champions in TFT Set 16 Lore & Legends
| Champion | Traits | Ability |
|---|---|---|
| Ahri | Ionia • Arcanist | Fox-Fire: Sends out three flame orbs at a target. Every third cast she launches a much larger wave of fox-fires that split between the main target and nearby enemies, then dashes away if there is someone close to escape from. |
| Darius | Noxus • Defender | Decimate: Spins his axe in a circle, healing himself and damaging all nearby enemies. Each hit applies a bleed, and heavily wounded, bleeding enemies can be executed if they drop low enough. |
| Dr Mundo | Zaun • Bruiser | Maximum Dosage: Pumps himself full of chemicals, gaining a long burst of regeneration. While juiced, his basic attacks deal bonus physical damage based on his Health, turning him into a self-healing frontliner. |
| Draven | Noxus • Quickstriker | Spinning Axes: Throws spinning axes that replace his normal attacks, massively boosting their damage and bouncing back to him. As he scores takedowns he stacks Adoration, which periodically turns into bonus gold. |
| Gangplank | Bilgewater • Slayer • Vanquisher | Powder Kegs: Tosses barrels at several nearby enemies, then detonates them. The explosions deal heavy physical damage along the chain and shred Armor, with even more Armor reduction if the crits land. |
| Gwen | Shadow Isles • Disruptor | Snip Snip!: Dashes around her target and snips them multiple times, dealing focused magic damage to that enemy and lighter hits in a cone behind them. The number of snips scales with your collected Souls. |
| Jinx | Zaun • Gunslinger | Switcheroo!: After enough basic attacks, swaps from her pistol to Fishbones, a rocket launcher. While using Fishbones, her attacks fire multiple rockets at random enemies, each dealing extra physical damage. |
| Kennen | Ionia • Yordle • Defender | Slicing Maelstrom: Surrounds himself with a storm of lightning, gaining a big shield and repeatedly zapping nearby enemies. Targets struck enough times get stunned, turning him into a strong AoE control tool. |
| Kobuko & Yuumi | Yordle • Bruiser • Invoker | You & Me!: Yuumi rides on your strongest Kobuko. Every few seconds she either heals your lowest-health ally or grants a big attack speed buff to your top damage dealer, and on cast she dances to restore health over time. |
| LeBlanc | Noxus • Invoker | Distortions: Sends out several illusionary copies that dash through the main target and nearby enemies. The primary target takes high magic damage and is briefly stunned, while others take reduced damage from the clones. |
| Leona | Targon | Solar Flare: Passively shaves off part of every hit she takes. When she casts, beams of sunlight strike nearby enemies, stunning them, dealing magic damage, and applying both healing reduction and a burning DoT based on max Health. |
| Loris | Piltover • Warden | Piltover Tussle: Gains a huge shield, then charges through the target, knocking them back. Enemies hit along the path are stunned and damaged, and after the dash he forces nearby foes to focus him. |
| Malzahar | Void • Disruptor | Void Swarm: Summons a pair of Voidlings that rapidly claw at nearby enemies. Each little strike deals magic damage, adding up to a long, sustained swarm effect on whoever they latch onto. |
| Milio | Ixtal • Invoker | Ultra Mega Fire Kick!!!: Launches a bouncing fireball friend that hops between enemies, burning each one it touches. The final bounce explodes in a small area, dealing extra magic damage around the last target. |
| Nautilus | Bilgewater • Juggernaut • Warden | Titan’s Wrath: Empowers his next attack to hit in an area and deal extra magic damage, and when he casts he also gains a large shield for a few seconds, letting him soak damage while cleaving frontlines. |
| Sejuani | Freljord • Defender | Winter’s Wrath: Raises a big shield, then swings in a cone and line in front of her. Enemies hit are Chilled and damaged, and if they were already Chilled they are instead stunned, making her a strong setup tank. |
| Vayne | Demacia • Longshot | Tumble: Rolls to a nearby hex, then immediately fires a bolt at her target that deals physical damage plus a chunk of true damage, letting her cut through tanks when itemized. |
| Zoe | Targon | Double Trouble Bubble: Passively, her damage shreds enemy defenses. On cast she kicks two bubbles at nearby foes that deal heavy magic damage and apply Chill, slowing their attack speed for a short time. |
4-Cost Champions in TFT Set 16 Lore & Legends
| Champion | Traits | Ability |
|---|---|---|
| Ambessa | Noxus • Vanquisher | Lacerate: Dashes around her target, slashing enemies she passes, then slams chains in a line for more damage. If she kills anything, she immediately repeats the cast. |
| Bel’Veth | Void • Slayer | Endless Banquet: On takedown she builds temporary attack speed stacks; on cast she explodes in an area and transforms, gaining bonus health, attack speed, move speed, and stacking true damage on repeated hits. |
| Braum | Freljord • Warden | Unbreakable Frost: Raises his shield to intercept projectiles for a few seconds; each time he is hit, he blasts nearby enemies with magic damage and slows their attack speed. |
| Diana | Targon | Lunar Rush: She and Leona mark enemies as Moonlit to cut their damage, then on cast she shields herself, fires a lunar bolt at a distant foe, and dashes through all marked targets for burst magic damage. |
| Fizz | Bilgewater • Yordle | Playful Trickster: Becomes untargetable for a moment, then jumps onto a far enemy and splashes magic damage around him, after which his next few attacks are faster and deal bonus magic damage. |
| Garen | Demacia • Defender | Judgment: Spins for several seconds, gaining toughness and healing over time while his whirlwind deals physical damage each second to nearby enemies and shreds their armor and magic resist. |
| Kai’Sa | Assimilator • Void • Longshot | Icathian Rain: Dashes away from danger, then releases a barrage of missiles that split across several nearby enemies, each one dealing physical damage that scales with her stats. |
| Kalista | Shadow Isles • Vanquisher | Endless Rend: Summons spectral spears over several nearby enemies that slam down after a short delay, dealing physical damage and reducing their armor. |
| Lissandra | Freljord • Invoker | Frozen Tomb: Encases a target in ice, stunning and heavily damaging them and nearby foes; if they die, icy shards jump to new targets, and Chilled enemies take extra damage from the spell. |
| Lux | Demacia • Arcanist | Final Spark: Sends a light orb that damages and briefly roots the first enemies hit, then fires a massive laser that heavily damages those marked by the orb and lightly hits everything else in its path. |
| Miss Fortune | Bilgewater • Gunslinger | Heartbreaker: Her basic attacks bounce to healthy enemies, and on cast she rains waves of bullets onto two targets, each wave dealing big physical damage, with extra waves added every few casts. |
| Nasus | Shurima | Fury of the Sands: Drains health from nearby enemies, then for several seconds gains extra armor and magic resist while burning adjacent foes each second for a percentage of their max health. |
| Nidalee | Ixtal • Huntress | Relentless Pounce: Leaps onto a low-health nearby enemy, blasting them and surrounding units with magic damage; if she secures a kill, she pounces again at reduced strength and deals bonus damage to tanky targets. |
| Renekton | Shurima | Slice and Dice: Dashes through enemies toward a distant target, damaging everyone in his path, then follows up with several rapid slashes for heavy physical damage, adding extra swings with later casts. |
| Rift Herald | Void • Bruiser | Warp Armor: Gains a chunk of max health and grows larger, then slams the ground in a wide circle for percent-health magic damage and briefly gains extra durability that scales with how many enemies focus it. |
| Seraphine | Piltover • Disruptor | Grand Encore: Builds musical notes that automatically zap nearby enemies with magic damage; when she spends enough at once, she sends out a wide wave that heals allies and heavily damages enemies it passes through. |
| Singed | Zaun • Juggernaut | Poison Trail: Constantly runs around leaving toxic clouds that damage enemies over time, and on cast he speeds up, rapidly regenerates health, and gains a big boost to armor and magic resist. |
| Skarner | Ixtal | Impale: Passively grants your team bonus armor, then on cast shields himself and impales multiple enemies in a line, dealing physical damage and stunning them for a short duration. |
| Swain | Noxus • Arcanist • Juggernaut | Nevermove: Constantly drains nearby enemies for health and chip magic damage, and on cast summons a demonic eye over the largest clump of foes to burst them with magic damage and a stun. |
| Taric | Targon | Starlight’s Touch: Passively grants allies magic resist and a one-time burst of durability when he drops low; when he casts, he shields himself and his weakest allies while empowering his next attacks with bonus magic damage. |
| Veigar | Yordle • Arcanist | Dark Storm: Gains extra benefit from Ability Power, then calls down a storm of meteors across the board that can critically strike, and whenever a meteor kills an enemy he permanently gains more AP. |
| Warwick | Zaun • Quickstriker | Eternal Hunger: For the rest of combat gains stacking attack speed, lifesteal, move speed, and bonus on-hit damage, and each takedown shares a burst of attack speed with himself, Jinx, and Vi. |
| Wukong | Ionia • Bruiser | Diverting Trickster: Leaves behind a stone clone with his items when he dies, and on cast he gains huge defensive stats then spins his staff in a large area, dealing heavy physical damage to nearby enemies. |
| Yone | Ionia • Slayer | Kin of the Stained Blade: Alternates attacks between big physical and magic bonus damage, then casts by dashing through a group of enemies, knocking them up and unloading a massive mix of physical and magic damage, with extra follow-up hits when paired with Yasuo. |
| Yunara | Ionia • Quickstriker | Transcendent State: Enters a brief trance with huge attack speed and global range, turning her attacks into piercing lasers that deal line physical damage, losing power as they pass through targets but gaining bonus true damage on crits. |
5-Cost Champions in TFT Set 16 Lore & Legends
| Champion | Traits | Ability |
|---|---|---|
| Aatrox | Darkin • World Ender • Slayer | The Darkin Blade: Cycles through three huge sword swings, cleaving in a line, sweeping in a cone to knock enemies up, or slamming in a small area for massive physical damage that can execute low health targets. |
| Annie | Dark Child • Arcanist | Enraged Inferno: First cast engulfs the whole board in flames that burn and wound enemies over time. After that, her spell becomes a giant fireball that slams a single target for heavy magic damage. |
| Azir | Shurima • Emperor • Disruptor | Arise!: Summons Sand Soldiers that stab his target. After enough attacks, the soldiers’ strikes deal bonus magic damage, and when he casts with multiple soldiers out, they all attack at once for a big burst. |
| Fiddlesticks | Harvester • Vanquisher | Crowstorm: Teleports into the biggest enemy clump, briefly fears them, then channels a storm around himself that deals strong magic damage each second, hitting the nearest enemies even harder. |
| Galio | Demacia • Heroic | Inspirational Might: Every third attack splashes magic damage in an area. On cast he dives into a cluster of enemies, granting thick shields to nearby allies before crashing down to damage and knock up foes. |
| Kindred | Eternal • Quickstriker | Lamb’s Respite: Dashes and creates a zone where allies cannot die for a short time. While it lasts, Kindred gains attack speed and extra shots, then heals allies based on damage dealt when the zone ends. |
| Lucian & Senna | Soulbound • Gunslinger | The Culling: Fires a stream of shots toward a target. Each bullet explodes on the first enemy hit for physical damage, splashing nearby units, and enemies marked by Senna’s Black Mist are cleansed and have armor drained when hit. |
| Mel | Noxus • Disruptor | Radiant Eclipse: As she gains mana, glowing orbs spin around an enemy, chipping them and draining mana. When she casts, all stored orbs detonate in a large area for huge magic damage, and she forges a random Radiant item. |
| Ornn | Blacksmith • Warden | Call of the Forge: Summons a ram from behind the enemy team that charges forward, chilling and damaging everything it hits. Ornn then headbutts it back, sending a stronger second wave through the board. |
| Sett | Ionia • The Boss | The Show Stopper: Grabs his target and slams them into their own team, dealing huge magic damage based on the grabbed unit’s max health to them and heavy splash damage to enemies around the impact. |
| Shyvana | Dragonborn • Juggernaut | Dragon’s Descent / Flame Breath: First cast transforms her into a dragon as she dives into the largest enemy cluster, gaining a huge health pool. After that, her spell becomes a cone of fire she breathes for several seconds, burning everyone inside. |
| T-Hex | HexMech • Piltover • Gunslinger | Hextech Arsenal: Attacks fire four bullets at once. On cast, T-Hex gains a big shield and channels, firing a continuous beam and waves of missiles at nearby enemies for massive physical damage while draining its own mana. |
| Tahm Kench | Bilgewater • Glutton • Bruiser | Devour: Swallows an enemy champion and traps them inside, dealing damage over time while gaining bonus durability. If the victim dies in his belly, he spits out loot or gold; otherwise he spits them across the board to stun on landing. |
| Thresh | Shadow Isles • Warden | The Box: Passively drains health from nearby enemies and heals himself. When he casts, he creates a prison of spectral walls that deal heavy magic damage and pull enemies in when they touch, while empowering his passive damage. |
| Tibbers | Arcanist | Rage of Embers: Each attack heals Tibbers, with extra healing against burning targets. On cast he gains a decaying shield, a large attack speed boost, and immunity to crowd control for a short duration. |
| Volibear | Freljord • Bruiser | The Relentless Storm: Bites and marks a target, dealing physical damage and hitting harder against marked enemies. After several casts he supercharges, gaining max health and attack speed, then repeatedly calls down lightning bolts for heavy magic damage. |
| Xerath | Shurima • Ascendant | Eye of the Ascendant: Channels and hurls a barrage of arcane blasts at several enemies, each strike dealing large magic damage and shredding clumped backlines. |
| Ziggs | Zaun • Yordle • Longshot | Mega Inferno Bomb: Basic attacks become bouncing bombs that deal magic damage on hit. On cast he tosses a huge bomb at the largest enemy cluster, dealing more magic damage the closer units are to the center of the blast. |
| Zilean | Chronokeeper • Invoker | Visions of the End: Places a ticking bomb on the nearest enemy without one, dealing magic damage each second. If the target dies, the bomb explodes in an area and refunds mana; if they survive too long, they are simply erased. |
7-Cost Champions in TFT Set 16 Lore & Legends
| Champion | Traits | Ability |
|---|---|---|
| Aurelion Sol | Targon • Star Forger | The Skies Descend: Builds up Stardust whenever he damages enemies with abilities. On cast, a massive star crashes down for huge magic damage, and Stardust adds extra waves, bigger area, crowd control, bonus true damage, and eventually a black hole that deletes anything caught inside. |
| Baron Nashor | Void • Riftscourge | Wrath of the Void: Cannot be crowd controlled and attacks in lines, dashing to new targets and knocking enemies up if nothing is in range. Periodically erupts tentacles under foes, then on cast slams the ground to spawn spikes and spits multiple acid globes for enormous physical damage. |
| Brock | Ixtal | Seismic Slam: Immune to crowd control, his attacks briefly knock enemies up and splash damage around them. When he casts, he slams the entire arena, damaging all enemies, knocking each one up the first time they are hit, and causing falling rocks to crash down for extra damage as the fight goes on. |
| Ryze | Rune Mage | Runic Overload: Fires a runic blast that chains between enemies, dealing heavy magic damage. The spell also gains an extra effect based on a chosen region, adding things like executes, extra chains, stuns, healing, poison, or bonus true damage depending on his active rune. |
| Sylas | Chainbreaker • Arcanist • Defender | Stolen Might: Rotates between three powerful stolen spells and never casts the same one twice in a row. He can dive in with a big AoE stun, fire a heavy single target nuke that executes low health enemies, or shield himself while blasting a line of foes with a strong beam. |
| Zaahen | Darkin • Immortal | Divine Challenge: Dashes around a chosen target, slashing them and nearby enemies in a circle for massive physical damage. If the target lives, she immediately repeats the cast; after enough casts she instead performs a finishing strike that instantly kills the target and heavily damages surrounding enemies. |
Now that you have the full Teamfight Tactics (TFT) Set 16 Lore & Legends champion list in one place, check out our TFT hub for more guides like our Teamfight Tactics Beginner Guide if you’re picking up the game for the first time.